Project Eclipse· Demo liveLaunch planSample data
How ready the launch is, what to do first, and what's due.
Launch readinessSample data
Out of 100, from eight weighted categories.
Weakest: Creators
- Audience78
- Wishlists82
- Steam page88
- Demo80
- Creators52
- Community71
- Campaigns68
- Operations74
Upcoming deadlinesSample data
- Creator keys: wave 2 send-outin 6 days
- Steam festival (sample dates)in 19 days
- Store page capsule refreshin 33 days
- Launch trailer lockin 55 days
BloxLobby prioritiesSample data
1Launch creator wave 2
HighCreators are the weakest readiness category, and the last creator video drove the biggest spike this quarter.
Evidence
Creator readiness 52 · 63 of 184 identified creators contacted · medium confidence
2Move Meta spend to creator keys
MediumMeta brought wishlists at many times the cost of the creator wave.
Evidence
Cost per wishlist compared by channel, last 30 days · medium confidence
3Refresh the demo before the festival
MediumFestival traffic lands on the demo; the current build is 9 weeks old.
Evidence
Festival in 19 days · demo released 64 days ago · low confidence